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Granular Synthesis Wave FFS

Overview

Synchronous Granular Synthesis Module Wave FFS

Discussion

This module implements (synchronous) granular synthesis functionality. The module extracts wave samples from AWE Flash File System container on control input pin fsInstance, based on WAVFILE argument. User has to specify the file name as an argument and can also change file name directly into fileName array as 32-bit packed data during run time.

At instantiation time the output block size and sample rate has to be specified.

The input pin fRatio is a floating-point number and specifies the step size between samples as they are played back. Internally, fRatio is smoothed on a block by block basis using the .smoothingTime variable.

If "playDir" parameter has been selected to "backward" or, if fRatio has a negative value [range 0..-1] and "playDir" parameter has been selected to "auto", the WAV file is played back in backward direction,

The module has input pin named filePos that specifies the starting position of the grains at audio rate. Values in the input pin ranges between 0 and 1, and the actual offset in the file is determined be multiplying it with the file length. The starting offset of each grain is determined internally and the value at that offset is read from filePos.

The module has input pin named panMod that specifies the panning coefficients of the grains at audio rate. Values in the input pin ranges between 0 and 1, the specified value is considered as panning coefficient for left channel. 1-coeff is considered as the panning for right channel.

Optional argument MUTMOD can be used to mute output before changing file in run time.

Optional argument UNMUTEMOD can be used to un-mute output after file is processed in run time.

If any errors occurs in the module, it is captured in the parameter .errorCodes. Please check in Errors.h for the meaning of error code returned.

Module Pack

awe-mod-dspc-snd

ClassID

classID = 41815

Type Definition

typedef struct _ModuleGranularSynthesisWaveFFS
{
ModuleInstanceDescriptor instance;            // Common Audio Weaver module instance structure
INT32 grainSize;                              // Sets the length of each grain, denoted in milliseconds
INT32 grainDensity;                           // Sets the number of grain samples per second
INT32 playDir;                                // Playback direction, 0=Forward, 1=Backward, 2=Auto (derived from fRatio input pin)
FLOAT32 gain;                                 // The peak level of the window
INT32 smoothingTime;                          // Time constant of the pitch smoothing process
INT32 windowLength;                           // Number of coefficients for current window
INT32 waveLength;                             // Number of samples in currently loaded file
INT32 fsInstance;                             // AWE flash file system instance pointer
INT32 errorCode;                              // Captures errors that could arise in the module C code. Appears on the inspector 
INT32 isReady;                                // Boolean that indicates the module is not ready to output data
INT32 waitForMuteDone;                        // Internal flag to check if the smooth mute is done
INT32 maxGrainSize;                           // Maximum grain size in ms
INT32 maxDensity;                             // Max density in grains per sec
FLOAT32 normRate;                             // Rate of data used to compute the ratio for normalized players
FLOAT32 maxRate;                              // Highest allowed rate of playback that can be specified
UINT32 pinID;                                 // Specifies which control pins are available
INT32 maxOverlapGrains;                       // Number of max. overlapping grains per maxGrainSize
INT32 grainSizeSamples;                       // Length of each grain in samples
INT32 interonsetTime;                         // Time between temporally adjacent grain onsets
FLOAT32 waveRatio;                            // Sample ratio of the wave samples
FLOAT32 windowRatio;                          // Sample ratio of the window coefficients
INT32 waveSampleRate;                         // Actual sample rate of the wave file.
INT32 waveNumChannels;                        // Number of channels in the wave file.
INT32 waveBit;                                // Wave data sample bit resolution.
FLOAT32 scaleFactor;                          // Scale factor for playback rate
FLOAT32 smoothingCoeff;                       // Smoothing (pitch) coefficient
INT32 grainIndex;                             // Current used vector index
INT32 interonsetCnt;                          // Current interonset counter
FLOAT32 smoothedFRatio;                       // Current (smoothed) rate at which audio is read from the input buffer
INT32* wavFileName;                           // Name of wave file to playback
FLOAT32* window;                              // Window coefficients
FLOAT32* window_coeffs;                       // Window coefficients
INT32* wavFileNamePrev;                       // Name of wave file to playback
INT32* GrainWavIndex;                         // Curr wave index of the intermediate vector element
FLOAT32* GrainWavIndexF;                      // Curr wave index fract of the intermediate vector element
FLOAT32* GrainWavFStep;                       // Curr wave step size of the intermediate vector element
INT32* GrainEnvIndex;                         // Curr envelope index of the intermediate vector element
FLOAT32* GrainEnvIndexF;                      // Curr envelope index fract of the intermediate vector element
FLOAT32* GrainEnvFStep;                       // Curr envelope step size of the intermediate vector element
INT32* GrainOffset;                           // Curr grain offset of the intermediate vector element
FLOAT32* GrainPanCoeff;                       // Curr panning coefficient of the intermediate vector element
INT32* GrainStatus;                           // Curr status ("active"/"inactive") of the intermediate vector element
void * muteModPtr;                            // Internal pointer to mute module to mute before reconfiguration
void * unMuteModPtr;                          // Internal pointer to mute module to unmute after reconfiguration
UINT32 * fsInstancePtr;                       // AWE flash file system instance pointer
UINT32 * waveBuffer;                          // State variable holds the start address of the wave file in filesystem.
} ModuleGranularSynthesisWaveFFSClass;

Variables

Properties

Name Type Usage isHidden Default Value Range Units
grainSize int parameter 0 100 1:100 msec
grainDensity int parameter 0 10 1:100
playDir int parameter 0 0 0:2
gain float parameter 0 1 0:1
smoothingTime int parameter 0 100 0:1000 msec
windowLength int const 0 32 Unrestricted
waveLength int derived 0 0 Unrestricted
fsInstance int state 0 0 Unrestricted
errorCode int state 0 0 Unrestricted
isReady int state 0 0 Unrestricted
waitForMuteDone int state 0 0 Unrestricted
maxGrainSize int const 1 100 0:100 msec
maxDensity int const 1 100 0:100 grains per sec
normRate float const 1 1 Unrestricted
maxRate float const 1 5 Unrestricted
pinID uint const 1 1 Unrestricted
maxOverlapGrains int const 1 10 Unrestricted
grainSizeSamples int derived 1 4800 Unrestricted
interonsetTime int derived 1 4800 Unrestricted
waveRatio float derived 1 1 Unrestricted
windowRatio float derived 1 1 Unrestricted
waveSampleRate int derived 1 0 Unrestricted
waveNumChannels int derived 1 0 Unrestricted
waveBit int derived 1 0 Unrestricted
scaleFactor float derived 1 1 Unrestricted
smoothingCoeff float derived 1 0.05194 Unrestricted
grainIndex int state 1 0 Unrestricted
interonsetCnt int state 1 0 Unrestricted
smoothedFRatio float state 1 1 Unrestricted
wavFileName int* parameter 1 [14 x 1] Unrestricted
window float* parameter 1 [35 x 1] Unrestricted
window_coeffs float* parameter 0 [32 x 1] Unrestricted
wavFileNamePrev int* state 1 [14 x 1] Unrestricted
GrainWavIndex int* state 1 [1 x 10] Unrestricted
GrainWavIndexF float* state 1 [1 x 10] Unrestricted
GrainWavFStep float* state 1 [1 x 10] Unrestricted
GrainEnvIndex int* state 1 [1 x 10] Unrestricted
GrainEnvIndexF float* state 1 [1 x 10] Unrestricted
GrainEnvFStep float* state 1 [1 x 10] Unrestricted
GrainOffset int* state 1 [1 x 10] Unrestricted
GrainPanCoeff float* state 1 [1 x 10] Unrestricted
GrainStatus int* state 1 [1 x 10] Unrestricted
muteModPtr void * state 1 0 Unrestricted
unMuteModPtr void * state 1 0 Unrestricted
fsInstancePtr UINT32 * state 1 Unrestricted
waveBuffer UINT32 * state 1 Unrestricted

Pins

Input Pins

Name fsInstance
Description AWE file system instance pointer
Data type int
Channel range Unrestricted
Block size range 1
Sample rate range Unrestricted
Complex support Real
Name fRatio
Description Specifies playback ratio
Data type float
Channel range 1
Block size range 1
Sample rate range Unrestricted
Complex support Real
Name filePos
Description Start point of the grain, located relative within the samples between 0(start)..1(end)
Data type float
Channel range 1
Block size range 256
Sample rate range Unrestricted
Complex support Real
Name panMod
Description Controls panning for each grain; relative distribution between 0(max left)..1(max right)
Data type float
Channel range 1
Block size range 256
Sample rate range Unrestricted
Complex support Real

Output Pins

Name audio
Description Output data
Data Type float

Scratch Pins

Channel Count 1
Block size 256
Sample rate 48000
Channel Count 1
Block size 256
Sample rate 48000
Channel Count 1
Block size 256
Sample rate 48000

Matlab Usage

File Name: granular_synthesis_wave_ffs_module.m 

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